heres the verb
Earthquake(mob/M as mob in oview(5)) if(usr.Level>=5) if(usr.Mp>=3) flick('eq.dmi',usr) usr.Mp-=3 usr<<"You make a mighty earthquake!!" oview()<<"the earth starts to tremble!" var/d = rand(20,25) world <<"The earthquake has caused [d] damage!" M.Health -= d M.DeathCheck() usr.Levelup() else usr<<"NOT ENOUGH MANA" else usr<<"You cant yet."