Ex. I am trying to make a sandy beach area, I made a couple of different icons of sand and want it to randomly pick a different state for each square of sand I lay down on the map. I tried this
turf
sand
icon = 'turf.dmi'
icon_state = pick("sand1","sand2","sand3")
and it give me
turf.dm:11:error: : expected a constant expression
am I going about this wrong? what do I need to do to get a random plot of sand?