ID:156426
 
How come when I use my own skin I can't move? my verbs work but I can't move.
Check your macros in the interface file, make sure .west .north .south .east has the correct key bindings(if any).

direction = arrow-key
west = left
east = right
north = up
south = down

Use 'Find key' to change them.
In response to Jarquille
I did that yeah and still nothing, i don't know why it does that when i put the skin on. Can someone help?
In response to Vancegetto
Vancegetto wrote:
I did that yeah and still nothing, i don't know why it does that when i put the skin on. Can someone help?


and my output doesn't work...
In response to Vancegetto
You should check your code rather than the skin itself.

Make sure nothing in your code is blocking the players movement.

The output doesn't work because it's ID differs from the default setting of which << is set too.. if that makes any sense.

example:
mob/verb/chat()
var/msg = input("message") as text
usr << output("[msg]","outputID") // this will display the message in the output on your skin with the ID: outputID.


When you make a new output in a skin, the id most likely is output1. so you either have to change all your "chat" or info texts to this arrangement " output("[msg]","outputid") " and specify which output to display the text in, or change the output id in your skin to whatever is the default setting in which usr << "whatever" gets displayed at.

In response to Jarquille
lol sorry im old school, i got to relearn a few more things I guess.