ID:156388
![]() Oct 21 2010, 4:48 pm
|
|
ok so I have my skins designed and I have the login button set up to call the login proc so after the player chooses a name for themselves how would you set it up to where it would call up the next skin in the set like from the create they would name their player then it would call up the interface that they can edit their appearence
|
![]() Oct 21 2010, 4:59 pm
|
|
winshow() proc, research it.
|
You should really read the skin reference and the window procs: winshow(), winget(), and winset().
|
Also, make sure the proc, is a verb, as in a thread a below, it was meantioned that controls in a window, can only call verbs, not proc's, so, if you put winshow() in a verb, you just have to have that button call the verb, to open up the next window, but maybe it should also close the first window.
|
Wolfnova wrote:
Also, make sure the proc, is a verb, as in a thread a below, it was meantioned that controls in a window, can only call verbs, not proc's, so, if you put winshow() in a verb, you just have to have that button call the verb, to open up the next window, but maybe it should also close the first window. Please look up the proper use for commas. Your sentence made me want to harm a kitten. |