In my game currently, I'm using what feels like, and is most likely, a very crude "Exp 'Till Next Level" formula, which reads as so:
src.EXPTNL = src.EXPTNL + round(10*(1.5**(src.Level-1)-1),10)/2
This is fairly decent, though it gets rather high towards the later twenties. I know that log() is often used by people in this situation, however its reference page and description baffles me.
I was wondering how most of you guys go about dealing with these sort of formulas without the end results getting far too out of hand.