mob/Stat()
if(Hunger<0) Hunger = 0
usr.lx=usr.x
usr.ly=usr.y
usr.lz=usr.z
statpanel("Hesitance")
for(var/mob/M in oview(8))
if(M.client)
stat("[M.name] - Intimidation([M.BraveLvl/src.FearLvl]%)",M)
Problem description:
Basically, This is suppose to be a Tab that show's the bravery levels and fear levels of any player within 8 steps of range. But instead, the Hesitance tab is blank as [heck], even near other players.. Getting confused here...
Help please?