ID:156273
 
Hello again.

My game is coming along nicely,, but now i have a new idea and would like some input please.

I have a community town where players can meet and trade etc.

I then have a community wilderness area outside of village which players can go and grinf or collect quests etc.

My next aim is to have dungeons which can be entered from inside the town, but can be accessed by 1 or more players that join a group,, once entered in the dungeon, only those players in that group will be in that dungeon.. Any other players in other groups will each enter their own instance of that same dungeon.. so basically a dungeon for every group thats created, after the players leave the dungeon that instance is no longer required and it can be deleted,, new instances created every time group enters.

Thoughts or ideas or examples would be great.. thank you all
for helping make my game.
Lummox's Swapmaps library should do the trick.
In response to Masschaos100
thanks for the link,,,

I have spent the past week or so, working through the code.

It is a very good code but i think for now a little too much for what i need.

I already have created a party system which allows upto 4 ppl to connect under the same party name,, works similar to joining a guild.

I have also created a wilderness map which is another map on another Z level

what i need now is for when they exit town or enter a dungeon,, only those in that group will appear in the wilderness map with mobs and items etc.

Any other group that do the same thing will appear in another instance of the same pre-created wilderness map with their own mobs and items, but identical in look as the others.

Something just like Guildwars does if anyone if familiar with that game... the town is communcal and the outside (wilderness) is just repeats of the same map for each party.

Sorry for the essay just dont know how better to explain it lol.

Thanks for anyone help or advice
In response to Realitycheck
That is precisely what SwapMaps does.
In response to Realitycheck
1. Download and Install swapmaps.
2. Ensure you know how it works, someone also made a swapmaps demo if you need extra help.
3. When using your party system make the entry zone make a new instance of the map using swapmaps. and soon as its created warp all currently online people into that new zone. with a for loop.

Everything you need has now been said and it should cater easily to your needs so goodluck :)