Is there a command to reboot the player's client only? I don't want everyone disconnected from the game when i call the command.
something like
client.Reboot()
not
world.Reboot()
ID:156164
Dec 15 2010, 9:27 am
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In response to Nadrew
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When the world reboots, the players should reconnect automatically. However, for some unexplained reason, this doesn't work all the time. This is the problem the OP is having.
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You could try using link() to reconnect them to the game during the removal process but it would probably just cause the system to throw a fit about them trying to login twice. link() also requires client confirmation by default.