ID:156135
 
well i found some code that i think i can change into shadow possition jutsu can someone tell me if i can and help me out a bit what i want is so that when it moves it leaves shadow behide it nd if there is more than one enermy in range shot one at both or more

mob/verb/missle(mob/m in oview(150))
missile(/mob/Shadow_Possition/,usr,m,)

mob
Shadow_Possition
icon = 'Shadow Possition.dmi'
icon_state = "shadow"
also how can i slow it down i don't know how the Move() would work because missile like build in proc isn't it ?