well i found some code that i think i can change into shadow possition jutsu can someone tell me if i can and help me out a bit what i want is so that when it moves it leaves shadow behide it nd if there is more than one enermy in range shot one at both or more
mob/verb/missle(mob/m in oview(150))
missile(/mob/Shadow_Possition/,usr,m,)
mob
Shadow_Possition
icon = 'Shadow Possition.dmi'
icon_state = "shadow"
ID:156135
![]() Dec 20 2010, 11:42 am
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![]() Dec 20 2010, 12:02 pm
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also how can i slow it down i don't know how the Move() would work because missile like build in proc isn't it ?
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