This is yust an example:
mob
var
money = 0
hp = 100
lvl = 0
mob
proc
DeathCheck(mob/Target)
if(Target.hp <= 0)
if(Target.lvl < src.lvl)
src.money = 5
Now can someone tell me how to make that when target.lvl is 10 times smaller than src.level, src.money will be 5.Ty