ID:155860
Feb 28 2011, 3:56 pm
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How do I make a "say" command with a different format like a slant?
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In response to Majin_Gogeta_4
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Sorry but I already have a say command, I guess that won't work so I need a different command to do the same thing since its saying "duplicate definition
previous definition conflicts with previous definition". |
In response to Majin_Gogeta_4
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Also, I need for it to have a different format from the other say command, when I say format I mean a different color or perhaps a slant in the text. But, only with this command and not the "say" command.
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mob Is this what you meant? |
In response to Hopeforthelost
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Yes but it doesn't work for some reason, because "say" already exists so it counts as a duplicate and gives me error messages. Is there another command that isn't say that does the same thing?
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In response to Bigmnm
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You're not supposed to just copy/paste this stuff into your code you know. You could... also try modifying your original say verb? It's not permanent. o_O
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In response to LordAndrew
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Elaborate when you say modify?
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In response to Bigmnm
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Nevermind, don't elaborate because I figured it out. I combined both of your examples and it works perfectly thank you so much!
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In response to Hopeforthelost
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I'm so sorry that I just now realized this but it doesn't show the person's name. It puts the text in blue but now I can't see who's saying what they are saying.
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In response to Bigmnm
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Does this fix it?
//Name will be blue also //Name will not be blue |
In response to Hopeforthelost
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I played around with this in a Text MUD I was doing. And i'm not sure how to actually get rid of the "\"
So messages look like this: User types: \Hello world World sees: <font color="blue">\Hello World</font> |
In response to Hopeforthelost
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No, it gives me these errors: "t: undefined argument type
findText: findText is being phased out; replace with findtextEx" |
In response to Bigmnm
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mob |
In response to Hopeforthelost
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while in DreamMaker press "F1" and search "findtext" it will explain how to use it.
Hope this helps |
So instead of seeing 'say [...]' in your input bar, it'll say '> I'm writing text!'.