Ok so i have this verb that gives an overlayer and lets call it aura.
How do i flick an animation of ONLY the aura before it becomes an overlayer of my mob? and the flick of that aura should not affect the mob.
like:
"click verb"
flick("auraflick",usr) <-- it should only affect the aura not the mob
--Then the actually icon/overlay gets attach to the mob--
src.overlays+=new/obj/aura
--the end
ID:155811
Mar 14 2011, 7:22 am
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Mar 14 2011, 7:19 pm
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So flicking a blank mob.dmi frame is out of the question?
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ohhh yaaa ya like that
I tried var/obj/ara/A flick("flick",A) and i didn't know what i was missing :P tyvm! |
i tried
asd() var/obj/effects/aura/A=new/obj/effects/aura usr.overlays+=A flick("flick",A) the overlays part seem to work but the flick part doesn't |
In response to XskyflakezX
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You put it in the wrong order from what he showed you. IDK if what he told you is correct, I myself don't use flick.
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In response to OrangeWeapons
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Then what do you use instead of flick?
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In response to XskyflakezX
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I don't use it at all.
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