ID:155807
 
Is there a way to link two different game hubs to each other?

Making two games and Two hubs and linking it where the save files connect. like one game being single player and when you unlock new items and play the multiplayer version your items will be available there too
Hub entries have nothing to do with savefiles. It's up to the developer of the game to handle how saves work, and it is entirely possible to have savefiles read and saved to a central location. Take a look at the Import() and Export() procs, both the world and client versions.
In response to Nadrew
so it works when a player downloads a single player game and the save is auto transferred to the multiplayer game?
In response to Isenggard
If you program it to do that, yes.
In response to Nadrew
Okay that's all I needed to know thanks