ID:155686
 
well i have a move that makes a clone but there's a small floor when you make too many they block you in. They follow you so you get stuck is there somthing i could used to make sure they never get in your or to make them no dence to you but dence to every other player
You can make it so when you bump them you switch them places as long as you are their "owner". I hope that makes sense, if not let me know and I'll try and be a little more detailed.
Zaltron that is perfect that was actually exaually what i was hoping for but sadly i've given up on creating a game now because i my main coder has like quit out on me thxs for replying though
That's no reason to give up! Keep trying! You can be your main coder! (Don't say that you can't learn to code, you can. If you can't, I'll give you your money back)
mob
Bump(atom/a)
// if the object we're bumping is a clone
if(istype(a, /mob/clone))
// if i own that clone
if(a.owner = "[src]")
// my location equal the clone's location
loc = a.loc
return 0
return ..()