I'm like 99% sure that the loops in my game are causing it to crash. And they're basic loops too, such as regeneration and a loop for my HP/Exp bars. The regeneration loop has a spawn of about 5 seconds, while the Bar loops at 1/2-1 second because it doesn't look right without it(the bars lag behind the user) All of these procs are started at Login(), and theres only like 3-4 that all loop. And the game only crashes when someone logs in (and I'm guessing the extra loops is just too much, so it crashes?)
So is there a way to get around infinite loops for things like Regeneration and HUDs? :/
ID:155520
Jun 11 2011, 5:53 am
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Not really sure about what your regeneration is supposed to do, like whether it's constant regen or not.