Hey, it's Manio and I'm developing a game for BYOND called Nazi Zombies BYOND. It uses all the core elements from Nazi Zombies and incorporates them for this game. I'm just having some trouble coding AI, since I've never really programmed AI before.
I'm just needing it so, the zombies spawn and attack barricades, which then allow them to enter the base when the barricades are destroyed. Not only will the zombies attack players, but once a certain amount are killed, the next wave initiates and the zombies get more health. You'll understand this if you've played Nazi Zombies. Also, the zombies give players whoever kills them points after every kill.
Can anyone help me with this AI code? I'd be so greatly obliged.
ID:155494
Jun 21 2011, 1:25 pm
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This is a demo by Forum_account about Enemy AI. You should try it.