ID:155484
Jun 23 2011, 3:39 am
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Is there a way to make object move faster than 1 tile per step, but not instantly. If you need to know, I need this for projectiles, like arrows and thrown stuff. Right now, when they move 1 tile per step, you can easily dodge it and even run next to it when it flies.
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An alternative solution is to decrease world.tick_lag to something like 0.7, and have the projectiles move every 0.7 ticks.
You should probably slow your players down, too, with at least some movement delay.