mob/verb/Jump()
flick("Jump",src)
pixel_y+= 10
sleep(1)
pixel_y+= 10
sleep(1) //when reached its peak it goes free fall
pixel_y+= 10
sleep(1)
pixel_y-= 10
sleep(1)
pixel_y-= 10
sleep(1)
pixel_y-= 10
Is there a way to make it smoother like Forum_account's pixel movement.
ALSO, how do I set it so let's say.. if you press spacebar you'll jump. I looked at Forum accounts way but it was confusing to me.
Also, your Jump verb will only move your mob's icon up 10 pixels, not the actual mob itself.