Probably a simple fix, but i'm a bit stuck with something at the moment. Essentially what I want, is when the user enters a room, if he hasn't been in there before, it will make the user walk to a location in the room. I've created a turf as the first tile the user enters when going into the room that should trigger the walk_to instruction, but it's not working:
turf
Daedalus
walkto
icon = 'Daedalus.dmi'
icon_state = "floor4"
name = "Cornel Saunders"
Entered()
if(usr.dbrief == 0)
alert("[usr.rank] [usr.name], you're just on time", "[name]")
walk_to(src,/obj/Daedalus/dbriefchair/,5,1)
usr.dbrief = 1
obj
Daedalus
dbriefchair
icon = 'Daedalus.dmi'
icon_state = "consolechair"
Here is a pic i've done so you can get an idea of what I want.
![Photobucket](http://i175.photobucket.com/albums/w122/jadwiseman/walkissue.jpg)
The other issue would be getting the user to face up once he has walked to the chair. Thanks in advance for any help offered :)