ID:154936
 
I dont have any problem with this except for the map file.
I create the map file, set map size, create an area icon, write the code for icon, compile and when I run it the area never fits the map screen, it is always stuck up in some corner no matter what I do.
I have only gotten this to work one time and its driving me crazy. What setting am I missing that will not allow the area of your map to completely fill the map screen?
try including this code?
world/view = 9
In response to Saucepan Man
Saucepan Man wrote:
try including this code?
> world/view = 9
>


The default was view = 6

I changed it to view = 9 but got the same results.

Don't understand what to do. In my first test enviro I got the area to cover the entire mappane and it scrolled just fine but don't know how or what I did.
In response to Spindraft
paste a screenshot of it if you can?
maybe the icon size is set to 16x16? options in DS
In response to Saucepan Man
Saucepan Man wrote:
paste a screenshot of it if you can?
maybe the icon size is set to 16x16? options in DS

Can make a screenshot but dont know how to post it here. Size is set to 'stretchto fit'
In response to Spindraft
Maybe just direct link it to em from FB or something?

Or just explain in better detail cause I dont really understand.
Like maybe even post the coding if youve only justv started.

Also, this might help
http://www.youtube.com/watch?v=AYQMz4xabwQ
In response to Saucepan Man
If you coded you icons right, they should look like this

Turf
Floor
Icon = 'turf.dmi'
Icon_state = "floor"
Try deleting the rsc and compiling. It works for me.

Also, do you have a custom interface?
If you do, try turning it off