I dont have any problem with this except for the map file.
I create the map file, set map size, create an area icon, write the code for icon, compile and when I run it the area never fits the map screen, it is always stuck up in some corner no matter what I do.
I have only gotten this to work one time and its driving me crazy. What setting am I missing that will not allow the area of your map to completely fill the map screen?
ID:154936
Nov 3 2011, 12:31 am
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Nov 3 2011, 1:52 am
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try including this code?
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In response to Saucepan Man
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Saucepan Man wrote:
try including this code? > world/view = 9 The default was view = 6 I changed it to view = 9 but got the same results. Don't understand what to do. In my first test enviro I got the area to cover the entire mappane and it scrolled just fine but don't know how or what I did. |
In response to Spindraft
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paste a screenshot of it if you can?
maybe the icon size is set to 16x16? options in DS |
In response to Saucepan Man
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Saucepan Man wrote:
paste a screenshot of it if you can? Can make a screenshot but dont know how to post it here. Size is set to 'stretchto fit' |
In response to Spindraft
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Maybe just direct link it to em from FB or something?
Or just explain in better detail cause I dont really understand. Like maybe even post the coding if youve only justv started. Also, this might help http://www.youtube.com/watch?v=AYQMz4xabwQ |
In response to Saucepan Man
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If you coded you icons right, they should look like this
Turf Floor Icon = 'turf.dmi' Icon_state = "floor" Try deleting the rsc and compiling. It works for me. Also, do you have a custom interface? If you do, try turning it off |