mob/player
verb
enrage()
set category = "skills"
if(usr.frozen == 1)
usr << "<font color=red size = 1>You are already doing something!"
return
switch(input("How much do you want to enrage?","testing") in list("1","2","3","4"))
if("1")
if(usr.blue == 1)
Blue_Trans1()
if(usr.red == 1)
red_Trans1()
// etc etc..
I'm trying to figure out a way to set what a player can choose from in the set list based on what race they are. So for example if the person is a blue race they will see 1,2,3 and if they are a red race they can see 4,5,6 options in the list.