ID:153954
![]() Oct 5 2002, 6:21 am
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![]() Oct 5 2002, 7:15 am
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yea
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DMPs are just textfiles, you realize? All you'd have to do is understand the format of the file, and save everything in the game map accordingly.
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Its possible, but not as nice as it could be. Atoms that include runtime changeable list vars are a pain, though doable for the most part, and turfs which include underlays created in the map editor don't save nicely. Ive got a .dmp saver that will work fine (though slowly) as long as your turfs don't contain runtime changeable lists or map editor created underlays. This means all transition type turfs have to be pre-created, (ie- if you have a water border turf that you would normally place over the top of grass, forests, mountains, etc to simulate the edge of the water, you would need to have a seperate icon state made for each of these cases rather than placing a partially transparent icon in the map editor and allowing DM to create the necessary underlays).
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Sariat wrote:
http://www.byond.com/forums/13/2813/ index.cgi?action=message_read&id=2&forum=1&view=0 Nope, it isn't possible. For those who've responded, let me reiterate that the question was whether the map could be saved into a .dmb during runtime--not a .dmp. A .dmb that creates other .dmb's may be theoretically possible with some dangerous shell calls to spawn Dream Maker, but it would be almost totally pointless. Saving to a .dmp, however, is possible; it requires only a knowledge of the format, which isn't too bad. This would require the manipulation of temporary text files to work. In most cases I think the result would be a regular .dmp, but some exotic maps might stretch that a bit. The basic format of a map file is: // this goes from a-z, then A-Z. If there are more, then 2-letter codes The real trick is doing the conversion work between formats. .dmp files and savefiles are used for two different purposes. As a rule, .dmp would be a bad choice for temporarily storing a map. However, a custom-built .dmp editor would be quite handy. Lummox JR |
Well, I responded to what I was guessing he meant, not what he said, but technically, you are correct :P He seemed to be wanting to edit a map in game, than load it in DM. Since you can't load .dmb files in DM, I guessed he meant .dmp.
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