Del()
if(src.mob)
if(/mob/Player/verb/Return in src.mob.verbs)
var/mob/Player/P = src.mob
if(P.client){P.Return()}
src.mob.SaveX()
world << "<font color = yellow><b>Game Info: <font color = red>[usr.name]([src.key])</font><font color = yellow><b> has logged off!"
del(src.mob)
return
Problem description:
Still haven't figured out how to fix this run-time error... debug help, appreciated.
runtime error: Cannot read null.name
proc name: Del (/client/Del)
to this
Or just this