ID:153623
Aug 2 2003, 9:20 am
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If I create a map from a template of a small size, it is placed on a new z-level. Every other map I create from that template is placed on that same new z-level until it is full (I am not deleting maps after creation). Once full, the maps are placed in the same location. Shouldn't it add another z-level when that one is full? I can work around this, but I'm just curious if that's how it is supposed to work.
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In response to Lummox JR
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It's not supposed to put maps over each other; it's designed to create new z-levels. If it's not doing that it's a bug, but I've never observed that to happen in all my testing. I'll see if I can take a look. Template: x = 17 y = 16 z = 1 Map: x = 250 y = 250 z = 1 It seems to happen with other sizes as well. The map I used for the template was created off an existing map. |
In response to Lummox JR
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It also happens in your demo, when the template size is smaller then the z-level. The z-level is filled but once full the maps seems to be created in the same location.
Map is located at 6,1,2 - 10,5,2 Map [0x2100000f] created. Map is located at 6,6,2 - 10,10,2 Map [0x2100000e] created. Map is located at 6,6,2 - 10,10,2 I never looked much into it, maybe I don't have the latest version or maybe the map is located where it isn't telling me :O. You could try out your demo to the lib sometime, save a 5 by 5 map and load more then 5 templates. |
It's not supposed to put maps over each other; it's designed to create new z-levels. If it's not doing that it's a bug, but I've never observed that to happen in all my testing. I'll see if I can take a look.
Can you tell me what template size you're using, and what the size of the compiled world map is?
Lummox JR