Descriptive Problem Summary:
When hosting in Daemon, if the world is stopped and restarted, on the next attempt to stop, the server hangs.
If you try to connect, the client will say "connecting...", and Daemon doesn't completely close the world. If closed at this point, it will remain as an open process.
Numbered Steps to Reproduce Problem:
1. Create a game. (Even an empty project will work!)
2. Host in Dream Daemon.
3. Stop hosting using the red stop.
4. Start hosting again.
5. Stop hosting a second time.
Expected Results:
Close the world and enable buttons
Actual Results:
Adds (Closing World), but does not close the world.
Does the problem occur:
Every time? Or how often? Every time
In other games? N/A
In other user accounts? No testing completed.
On other computers? No testing completed.
When does the problem NOT occur?
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked?
Tested back to 504.1231, in which this other bug was fixed: http://www.byond.com/forum/?post=1489218
Workarounds:
Close using task manager.
Side note; there seems to be some issue with seeker processes hanging too when closed (supposedly fixed in 504.1232), but haven't been able to determine what is causing that yet...right now it seems random.
ID:1535175
![]() Apr 2 2014, 7:52 pm
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EDIT:
Happens on 506.1239.