ID:153459
 
What would make it an interesting game to play?
If it were done right, make exploring Exciting.
Exploring is not fun unless there is something interesting out there to find.

Hedgerow Hall, for example, had a rather vast world. But since the only thing to find in it was a wide variety of different arrangements of the same half-dozen tiles, it wasn't fun to explore.
In response to Foomer
Another example is Foomer's Ensya graphical chatroom. It had a rather large world, and a few gems you could find that do silly, mostly-pointless stuff. Most people hung out, wrote books, or played with cards / dice.

If you're looking to make a game which is based around exploration, and you're a good writer, you could do something similar. Create a large world, a library where people start out with, and place a whole bunch of books scattered around the landscape that provide insight on the history of this made-up world. You could have old diaries from an ancient battlefield, long-forgotten ruins filled with books of myth, etc.

That would be rather interesting.
In response to Garthor
Actually, it sounds very interesting. Maybe I could make something like it after Heroes.

Could you please explain a little bit more...?

Tiko
In response to Tiko
Tiko wrote:
Could you please explain a little bit more...?

Use your imagination. That'll get you the best results.
In response to Foomer
uncharted Waters 2, is a sweet exploring game except that, we all know what the entire orld looks like because its a exact replica of the earth. So, we all knew what was byond the horizen, but still if the map wasn't earth then it would be cool.


Anyways, you gotta agree that if it had a different map, it would be trhe greatest exploring game of all time!
There has to be a price to pay, either a sense of danger, or some motivation to climb that next hill.

Think of the "innocent man on the run from the law". He'd like to stop running, but the cops still looking for him. Maybe he can rest in a town for a little while, but some one always recognises him, and he is forced to flee.

Perhaps, the player's character is deeply in debt, and must search stream after stream for gold, while his debts climb higher and higher. Most of what he finds must pay for equipment and supplies, and what he can pay the bank, never equals the compounded interest. All he can hope for is that one large strike...
In response to Nave
Exact. I really don't think they'd go and look at every square inch of the earth :P

If so, go visit Sturgis for me and get a pic!
Sounds neat though...

Tiko
In response to EzrahChan
If it were done right, make exploring Exciting.

But to make it exciting there would have to be something to find(or find you) which would inevitably add something else besides exploration.
In response to Tiko
Uhhh, they actually made a virtual planet that was a pretty accurate replica of earth. I forget what it was called, but it had animals, and lots of CDs.