I'm working on the side, a G-Mud for Byond. Which means it uses Ascii text mode text to display graphics. You will be running around as a @ or & Im not sure which yet.
Anyways, I have a question. Using verbs and pop up panels would take away from the Mu* feeling of the game, so I was wondering if its possible to make Mu*s type input like:
A Log in Screen (I got MOTD for a icon based game alreayd..) Where it looks like this:
Type your name or new: |
Then like
What is your name?: |
Shades, are you sure you want that name?Yes/No: |
Junk like that, all shown in the message display window.
I got down commands already, I just thought I could use hidden verbs. =/
Any help or suggestions? I tried a few things like Ebony Shaodws MB stuff, but alot of it when I tried to run it to see how it ran in a demo gave me a bunch of compile errors. =(
Thanks for the help guys..
ID:153275
![]() Jul 24 2004, 9:58 pm
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<code>client/Command(commandstring) src << "You typed: [commandstring]"</code>
Command() doesn't get typed commands that get parsed as verbs, though.