ID:152823
 
Alright, I am on a serious Heist craze, inpired by movies such as Ocean's 11 and 12. Anyway, after brainstorming for a while, I came up with the idea of a game based on heists, stealing precious items and stuff like that from homes, and safe. Even Casinos. Anyway, I was wondering what type of systems people would like to see. So please post ideas and opinions.


Chrisman767
I once made a puzzle game where you had to break into places and steal stuff. It was pretty simple, but it would have been fun for someone who didn't design the puzzles.

If you're looking for a challange you could try making it like Resident Evil 2, but without the zombies (maybe security guards/robots).
In response to DarkView
"So here's the plan guys. We've spent weeks working this out, huddled over the blueprints to the bank's layout, watching CCTV cameras and watching guard routines. Now's our chance: We need to take the fire key, and put it in the fire door!"