ID:152684
 
I've been using a lot of view() for things and I've noticed that view only reaches a limit of 10 or 11. Is there any way to extend this? Or get around it?
if you mean the size of the map area of the screen use the following...

world/view = "21x21"

and you can put any numbers up to 21 for the view amount
In response to Budboinker
He means the proc, View(). I have never heard of any limit to it. Infact, I used it in a proc for oview(25). Actually, I might of done orange(25) I forget.
In response to Kalzar
I'll try the different procs.
I've been using a lot of view() for things and I've noticed that view only reaches a limit of 10 or 11. Is there any way to extend this? Or get around it?

view, hearers, and range are all capped at 1 tile past the world view setting. The only way to increase them is to increase the games view. If you need further you'll need to write the proc yourself.
In response to Theodis
Hmm, well that explains a lot. On my Harry Potter game I could never get accio to work properly, lol.