I'm doing a game with almost no verbs at all, and I'm doing just about everything with changes in the client.mouse_pointer_icon var.
Though, I notice that it lags quite a lot when changing it (takes a while when loading, even when buffered) AND LummoxJR's DmiFonts tends to have a layer higher than objects, though I've set the layer of the image's overlay to... About OBJ_LAYER-1 AND all objects their layers bigger than they were before.
Anyone has advice?
ID:152673
Feb 14 2006, 8:55 am
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Feb 14 2006, 1:47 pm
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Currently,mouse_pointer_icon only changes when you move the mouse from one tile to another. That behaviour will hopefully be changed at some point. In the meanwhile, I have been told that flicking a blank icon on the turf under the mouse or something like that will fix the problem. It has to be something that force a redraw of the icons.
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