In response to CaptFalcon33035
CaptFalcon33035 wrote:
Yeah, I was listening, and I still know that any form of ban on BYOND is passable. Banning IP ranges has a ton of unexpected results and can be bypassed.

well feel free to try.
In response to CaptFalcon33035
CaptFalcon33035 wrote:
Because, you can register their key. When they buy the game, they can be given a code. You can ban the code or the key. That way, to play the game, you'd be required to buy it again. That is the best form of protection for a BYOND game, but who is going to buy a BYOND games, and if the game is good enough to be bought, who is just not going to buy it again?

Hey, I wonder if Kajika has something like that. in theory can't a game be programmed to asign each Byond application with a "hidden" identification number, that is placed in a non Byond file(so it can't be located), therefor downloading a new Byond application has no affect. He does say that he uses another ban system in addition to the ones I listed.
In response to Zoltor
You should actually not have write access outside of BYOND folders. I thought that was fixed a couple of versions back.
In response to CaptFalcon33035
CaptFalcon33035 wrote:
You should actually not have write access outside of BYOND folders. I thought that was fixed a couple of versions back.

I don't know, infact I didn't even know Byond had write access out of Byond folders to begin with, or they didn't allow it to for that matter, it was a long shot theory based idea.
Well a lame responds, but maybe not so useless as it seems.

You could look into ways which makes you rely on banning less?

Let me put it this way, if your roof has a leak, do you build a drain so the water inside can drain out, or do you actually fix the roof.

I see banning as building a drain.

- Fint
In response to Zoltor
People can definitely change their IP to outside the range, or if not, do something quite to that extent, too, y'know. All forms of bans are 'bypassable' so to speak, it's just the difficulty that matters. Best form is probably to grab info unique about the player's system, such as hardware IDs and identify him by that, then most will have to change whatever hardware you're using to bypass it. But I don't think you can do that with BYOND... perhaps something with javascript.
In response to Jamesburrow
E-mail bans are useless. In the key system, we could only register one email per key (not sure if it's the case now). So if you wanted to make another key, you would obviously use another email account.
In response to GhostAnime
its 5 keys to 1 email
In response to Axerob
Hm, I see I see
In response to GhostAnime
That said, how do you know what a key's email is? Unless I missed something, you have the option of hiding your email at creation.
In response to Android Data
The only way I know of to pass that is to go to a different computer, and make a new key with the http://10minutemail.com/ site. Then you can get on.
In response to CaptFalcon33035
CaptFalcon33035 wrote:
You should actually not have write access outside of BYOND folders. I thought that was fixed a couple of versions back.

They do if you use a mix of HTML and Scripting.
In response to DivineO'peanut
I dont get the keys email, but rather have them supply a key at registration through HTML, and it must be an active email so they can receive the code it sends. The email ban doesnt really do that much besides make them have to go through that much more effort to get around it.
In response to Zoltor
Zoltor wrote:
Where you listening, changing IP doesen't work, becuases some kind of IP war is used(IP range of sorts), so even if the IP cnanges, and you login with a new key, it wont get you anywere.

*cough*Install Tor, set it up to work through BYOND, then bingo. Your IP is re-routed through Hong Kong and problem solved.
In response to Jamesburrow
Which can only access the cache.
In response to CaptFalcon33035
Not if you know what your doing ;)

I can think of several ways to use a mix of HTML and Scripting to save a copy of the file with a different name to every folder onto the computer, as long as that folder is accessible from the root C:/ directory
In response to Jamesburrow
Jamesburrow wrote:
Not if you know what your doing ;)

I can think of several ways to use a mix of HTML and Scripting to save a copy of the file with a different name to every folder onto the computer, as long as that folder is accessible from the root C:/ directory

Now that's a good way to ban someone!
Spam them with thousands upon thousands of randomly named "ban files"!
In response to Flame Sage
Flame Sage wrote:
Now that's a good way to ban someone!
Spam them with thousands upon thousands of randomly named "ban files"!

I suppose by "good" you mean "effective", because intentionally destroying another person's computer is vandalism and very, very illegal. =)
In response to Jtgibson
Jtgibson wrote:
I suppose by "good" you mean "effective", because intentionally destroying another person's computer is vandalism and very, very illegal. =)

And how will they sue <random BYONDer>, unaware of where s/he lives?

-- Data
In response to Android Data
Because if it came down to that BYOND itself would be legally obligated to release that information.
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