I'm assuming "world" is a list because we can loop through mobs in it, Now, I want to know if as well as mobs are clients added to the world list?
Normally to loop through clients connected to the server (Hosting computer), I do "for(var/client/C)" without the "in world" bit, all seems to work, and it wouldn't make much sense if the client was IN the world? So any more info on if client's are actually in the world list? Or do they have there own special list? Or do they even not have a list! :O
You could easily make a list like:
var/list/worldClients = list()
client
New()
..()
worldClients += src
Del()
..()
worldClients -= src
But that would be useless if BYOND had already done it.
Thanks in advance...
--Haywire