ID:151373
 
How big is too big for a download size for byond.

Ive notice that in my current project all the files are reaching around 150 mb in total. Is this too much?
Your project files don't reflect how big your resource files are, which is what players download. Personally I don't mind big resource files so long as that the host has the ability of matching my download speeds.
150mb is very large for a BYOND game. You should try to compress sound effects, but don't ruin sound quality. Along with compressing large graphical files.
Ensure you package the world rsc files and host them on a website somewhere (Build > Package Files), then link to it with client/preload_rsc
This way, your host won't get all slow 'n shitty while players are downloading the resources.
Thinking outside the box here, what if you used a program to compress it and then packaged it into an installer? You could make it place a shortcut on the desktop that links to the .dmb and if it was a multiplayer game you'd link it to the server.

A far out idea but I thought I'd put my two cents in.