How big is too big for a download size for byond.
Ive notice that in my current project all the files are reaching around 150 mb in total. Is this too much?
ID:151373
Apr 21 2011, 12:50 pm
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Apr 21 2011, 1:19 pm
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Your project files don't reflect how big your resource files are, which is what players download. Personally I don't mind big resource files so long as that the host has the ability of matching my download speeds.
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150mb is very large for a BYOND game. You should try to compress sound effects, but don't ruin sound quality. Along with compressing large graphical files.
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Ensure you package the world rsc files and host them on a website somewhere (Build > Package Files), then link to it with client/preload_rsc
This way, your host won't get all slow 'n shitty while players are downloading the resources. |
Thinking outside the box here, what if you used a program to compress it and then packaged it into an installer? You could make it place a shortcut on the desktop that links to the .dmb and if it was a multiplayer game you'd link it to the server.
A far out idea but I thought I'd put my two cents in. |