ID:151371
 
Alright, so I've been wondering, how many Statistic Points would be preferred per level?

I have, at the moment, Six Attributes:
-Accuracy
-Constitution
-Defense
-Dexterity
-Intelligence
-Strength

So... How many Stat Points would be fine for the Character per level? And, is there a table to this?

Ex:
#of Attributes -- Points Earned/Level
4 3
5 4
etc?

Thanks! :D
Well if you can train the stats in the game then I personally 1 point per level depending on how much point will get you in the stat to .
if you can train it and you can only raise stats by levelling ,I would say minimum points 3 and maximum points 5 depending on how much of the certain stat you gain per stat point.
In response to Carnage Productions
There's supposed to be a certain number the stats go up by other than 1 !? D:

I did not know this... And now I do :) Thank you for that information.

No, the Stats aren't trainable, they're only increasable through Stat Points which are rewarded per level.

----

Accuracy += 3
Constitution += 6
Defense += 3
Dexterity += 5
Intelligence += 5
Strength += 4

---

Just made it up off the back of my head. I may have to change them due to the affect they can have on the formulas or I may just change the Formulas...
These numbers are all completely subjective. Without an idea of your gameplay, or any other information about your game (mostly the being able to play it part), this is an impossible question to answer. What I did with my game (which had a similar setup): I picked a random number. Then I let people play, and tell me if it was too easy or too hard. Then I adjusted it until I got something that I believe was the best spot.
In response to DivineTraveller
Hm... I suppose I can try this later on in time... when the game is nearly finished or is finished :P

Thanks!