- Punishment for atheists, as the game would be based on gods, atheism would be punished in some form. By not worshiping anyone by the next cycle the player could be weakened slightly during the next cycle (could be stacked 2~3 times). This is to avoid non-voting and removing all gods.
I don't see why you should punish an atheist, really. If someone chooses to not worship a god, then they may not have a follower, but in return, they get nothing from the god they could be worshipping. I think that's a strong enough tradeoff already -- no need to punish them further.
- God types, so you would have gods of destruction, who keep trolls in line for example. Gods of prosperity, gods of creation, etc. You could also have a God god, one that would keep the other gods in line to not go over board with their interfering.
- When you pray to a god, you would pray to a player as a type of god you see fit (Pray to X player as the god of destruction). As their worship increases in a certain category, they gain new powers.
- Punishment for atheists, as the game would be based on gods, atheism would be punished in some form. By not worshiping anyone by the next cycle the player could be weakened slightly during the next cycle (could be stacked 2~3 times). This is to avoid non-voting and removing all gods.
There's still a bit of an issue to deal with when it comes to trolls, because if you have a player with a bunch of friends playing who constantly vote him as god, unless you have a large amount of players against him, he'll be able to stay as a god and do what he wants.