ID:1512749
 
Hey, I'm just inquiring about using non-default fonts with DreamMaker. I've asked around about this before, but got no definitive answers.

I've committed the .ttf files for the font into the resource file for the game, and normally it operates as it should. Users can see the fonts, and it is downloaded to their system and installed properly. The problem arises when some users, for whichever reason (and seemingly randomly), are not having it display correctly - even if it it worked prior.

Any support on this would be much appreciated.
I suspect the method being used to load the fonts at runtime isn't as nice as if they were loaded from memory. I was looking into this a while back.
Great stuff. Just as an update, the problem seems to persist regardless of if DreamSeeker is given elevated privileges.