ID:150913
 
quick question. how do i change the current map that the player is on? i looked around on how to do this, but could not figure it out.
On 7/4/01 4:40 am XgavinX wrote:
quick question. how do i change the current map that the player is on? i looked around on how to do this, but could not figure it out.

To make different map "levels" (which can easily represent different areas or worlds), you can either change the map size to include more than one z-layer, or you can create and include multiple maps (the end result is the same, since it just stacks the maps on top of each other. Don't worry if this isn't your desired effect... the up-down thing is pretty much just an abstract concept in BYOND). Now that you have multiple maps, the code for moving a player to a specific location (or a general location, in the case of areas) can be found in the FAQ, under the heading of how to make a player start in a particular location.
In response to LexyBitch
On 7/4/01 8:05 am LexyBitch wrote:
On 7/4/01 4:40 am XgavinX wrote:
quick question. how do i change the current map that the player is on? i looked around on how to do this, but could not figure it out.

To make different map "levels" (which can easily represent different areas or worlds), you can either change the map size to include more than one z-layer, or you can create and include multiple maps (the end result is the same, since it just stacks the maps on top of each other. Don't worry if this isn't your desired effect... the up-down thing is pretty much just an abstract concept in BYOND). Now that you have multiple maps, the code for moving a player to a specific location (or a general location, in the case of areas) can be found in the FAQ, under the heading of how to make a player start in a particular location.

thanks lexi.