Hi, I have a question that most of you think is stupid, but here goes anyways. I coded in some verbs and an inventory panel, yet the panel area shows up on the right, instead of in the bottom left corner like it does in all the other games. Any ideas or fixes? Please respond.
Thanks
-Mertek
ID:150590
Aug 24 2001, 5:40 pm
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In response to Nadrew
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Nadrew wrote:
Mertek wrote: That doesn't work, but I think I figured it out, I had view set to 8 so it took up too much of my screen, so it got pushed over. Thanks anyway. While I'm at it, I have a question burning my brain. In games such as MLAAS, where you click your target that you want to shoot, how would I do this? I was looking around in demos/tuts and came across Click() but couldn't find anything about it. -Mertek |
In response to Mertek
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Mertek wrote:
Nadrew wrote: another solution with a smaller map would be to uncheck show info under the layout menu |
In response to Mertek
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Mertek wrote:
Nadrew wrote: another solution with a smaller map would be to uncheck show info under the layout menu |
In response to Mertek
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Mertek wrote:
Nadrew wrote: Click() is exactly what you want. Type it in your code, highlight it and press F1 :) Heres an example mob Bug Click() world << "[src] just clicked on a Bug!" Alathon |
Click Layout at the top and click big