I am just dense here, but I havent a clue how to stop a character in their tracks. Say I have a spell that binds the player to the ground, or, as I am thinking of doing in my combat system, popping the monster right in front of them where they stand and making them unable to move from that spot til they successfully flee (in which case I del src to get rid of the monster) or they kill the monster.
How do I "root" them?
ID:150390
![]() Oct 7 2001, 5:33 pm
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s_admin has an example of this. It sets a variable which, if set to 1, makes mob/Move() quit before finishing.