Here is what I'm trying to do. Setup up my own /mob/pc "Player Character". I'm also trying to make use of the Character Handeling Lib.
For now snippets of my code look like this.
Trying to incorporate the CHLib
world/mob = mob/pc/creating_character
And for the mob itself
mob/pc/creating_character
Login().... etc...
I only want to use the /mob/pc/creating_character to make the character, and then use mob/pc var for the rest of the character. Also while in /mob/pc/creating_character I'd like to set mob/pc vars like mob/pc/gender etc..
Can anyone suggest the best way to go about doing this? My example code I'm working from is "A Step Byond", and the Character Handeling Lib.
LJR
ID:150312
![]() Nov 7 2001, 11:43 am
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Look at this full character saving demo (which uses the CharacterHandling library) for how to do that:
byond://Deadron.CharacterSaving