obj/Bouncers
Bouncer_North
icon='turfs.dmi'
icon_state="bouncer_north"
name = "Bouncer"
density=1
Bump(obj/Bouncers)
var/oppDir = turn(src.dir, 180)
step(Bouncers, oppDir)
Problem description: I hate pestering you guys, which has seemed to be a lot lately but I'm sort of stuck.
I run the game, walk into said object but instead of pushing me back/bouncing me back it doesn't do anything.
The format is Bumper.Bump(bumpee)
If these bouncers are stationary, you'd want to overwrite the the mob.Bump() proc.