ID:150204
 
For my new game I am trying to develop a battling system like DWO's, but I don't know how to get it to send you to an area to battle without sending everyone to the same place. For example(for those who haven't figured out what I mean) a person is in a fight with a mob, and another person in the same area gets into a fight, how would I keep everyone from ending up on top of each other???
In response to Evilkevkev
Whoops, guess I must have missed that one when I was looking for something like it. Thanks.