NOTES FOR UPDATE 4.1
10/25/14
ADDED
-halloween event. talk to Kyle in the road stop safe house
CHANGES/FIXES
-fixed a bug that allowed users to loot a container as much as they want
-looting a drop bag now will list all items
-fixed an issue that still allowed movement when entering and leaving a safe house
NOTES FOR UPDATE 4.01
10/22/2014
ADDED
-npc rescue missions added to given jobs (if player has access to 2nd safe house)
CHANGES/FIXES
-spawning fixes/changes
-gametoy not giving electronic scrap fix
-barricades use damage overlays while placed
-removed barricade exploit
-vomit fix while moving
-fixed fresh zombie and armored zombie drop item rates (they were dropping too often if not 100%)
-improvements to followers (much less cpu usage, will open doors, and climb barricades)
NOTES FOR UPDATE 4.0
10/20/2014
ADDED
-Added Daniel to the road stop safe house (gives main progression missions to unlock access to the 2nd safe house)
-npc rescue mission (still need to add to random occurring jobs)
-new officer zombie (takes reduced projectile damage)
-added barricades
-added suppressed auto
-added suppressed rifle
-added arrow key controls (other keys mapped to numpad, all noted on the controls tab)
-player specific looting (increased loot respawn timer to 24 min,1 in game day, for balancing)
-when typing into chat it shows a speech bubble over your char
-can eat raw meat if infection is over 60 (reduces infection by 40 and increases health by 40)
-new survive time medals
CHANGES/FIXES
-balanced hm guns
-made it so the new hm show up in hands + rifle
-listing for repairing with hammer - only shows repairable melee weapons
-cant move while going through a safe door, could end up in walls before
-reduced vomit time
-minor attack animation for melee "fixed"
-fresh zombie losing shirt fix
-safe no longer kicks you out after everything you do
-cancel added to the quick chat selection and quick chat delete
-ammo belt not updating after reload
-ammo belt not updating on after certain deposit and withdraw
-made it so you cannot alter message appearance of messages
-made it so the grabber has its arms out a little more while moving
-increased bloated shirt brightness slightly and made them more bloated
-movement is no longer a while proc - solves speed exploit
-fixed an exploit that allowed players to use each other to climb on tables and shelves
-changed create quick chat to Shift+C
-can scrap smoke detector and gametoy for scrap electronics
-debuffed the cash gain from using the fragbox
-improved zombies being able to walk around obstacles
-fixed fresh zombies doing decayed zombie damage
-boarded window typo fixed
-cant trade with yourself
-tutorial fixes (cant scrap the hammer and wasting the fire wont halt the tutorial)
-fixed log in issue for the server tab (no more blank space on top)
-Kathy and Tom were moved to the clinic safe house
NOTES FOR UPDATE 3.6
10/12/2014
ADDED
-homemade automatic
-homemade rifle
-auto chat messages (ctrl+C to create and C to use)
CHANGES/FIXES
-all items in your inventory are now listed when depositing/trading
-updated controls tab
-reworked automatics (will no longer 1 shot but will also take less max shots to kill)
-work around for recipes that go missing
NOTES FOR UPDATE 3.53
10/7/2014
ADDED
-added ammo belt (purchase from Tom for $5k and access it by pressing E. Works exactly like the backpack but only stores ammo. Also, reloading your weapon takes ammo from the ammo belt first and unloading a gun places the ammo into the ammo belt first.)
-reloading removes ammo from the ammo belt first
CHANGES/FIXES
-changed zombie movement so zombies will now attempt to walk around objects to get players
-changed zombie movement so that the bump process will be called far less
-updated map icon (still not showing the 2nd safe house, military safe house, or bandit safe house but these are still not implemented yet.)
-fixed a reward issue when receiving scrap wood (was being added to scrap metal)
-reduced the odds of receiving matches as a reward
-fixed reboot timer error
NOTES FOR UPDATE 3.52
9/30/2014
CHANGES/FIXES
-spawn rate changes (lighter on melee users, guns -still spawn frequently)
-set pvp to off by default until further notice
-new player pvp fix
-spawn protection changes (will not have protection if you are a bandit or die after starting a fight)
-changed hour gain code (days survived)
-reboot timer
-fixed trade bug
-walk changes
NOTES FOR UPDATE 3.51
9/25/2014
-added long barrel revolver
-cut the chance of all gun jams in half
-fixed job bug
-altered chance of the rewards from npcs
-fixed chat bug
-check ammo at safe now shows nail gun ammo
-nail gun now shows item in hand
-replica sword now shows item in hand
-mute music with "/music"
-multicolor bandanas
NOTES FOR UPDATE 3.5
9/23/14
ADDED
-replica sword added
-nail gun added (ammo and ammo recipe)
-check while receiving missions so you don't receive duplicates
-added batteries to rewards
-loot bags now say owner name
-loot bags now match shirt color
-no longer lose morality if you loot a bag after the owner logs out
-added some crafting benches to houses (one on every block)
CHANGES/FIXES
-buffed pump rifle chance of head shot
-buffed homemade shotty/double barrel +5 dam
-reduced one shot chance on all homemade pistols
-fixed nailed 2x4 icon bug
-brass knuckle typo fixed
-lowered chances of receiving matches for missions
-morality no longer goes below -100 when looting bags
-fixed countdown to reboot
-zombie bump crash fix (99%)
-pickup equip bug
-cash not updating after death
-player turning into fresh zombie fixed
NOTES FOR UPDATE 3.4
8/26/14
ADDED
-if a player becomes a zombie they will become a fresh zombie
-3 safehouse locations added (not accessible yet but will find rewards at 2 of them for now)
-moved the police station north by one block and east by one block (map icon was not updated)
-inspect shows ammo types
-can eat rotten meat when infection is higher than 60 (will increase your health and hunger by 20 and reduce your infection by 20)
CHANGES/FIXES
-fixed an issue with server crash
-can no longer enter safe house with infection greater than 30
-drop now drops as stack (if item is stackable)
-smoke detector pickup bug fixed
-reboot world time changed
NOTES FOR UPDATE 3.3
8/19/14
ADDED
-new zombie, "fresh zombie" moves as fast as a player's walk speed (dressed in yellow)
-smooth movement zombies
CHANGES / FIXES
-changed layer of bloods to be under objects
-spawn chance of bloated zombies decreased for night
-altered spawning method
-player list on logout fix
-fixed zombie bump issue
-map now scales with window (now people with below standard res can see their full screen)
NOTES FOR UPDATE 3.2
8/11/14
ADDED
-kill player and gain their money
-safe limit = 1000
-register shows amount you loot and increased amount
-pump shotgun can't jam
-female voice implemented
-if inactive in the safe house for more than 5min you will lose hours
- 50% chance of stunning zombies with melee
-2 hit weapons knock back zombies
CHANGES / FIXES
-tut door exploit removed and popup removed if you are past that stage
-shell drop bug fixed
-hunger has been altered so it won't kill you as fast(default now lowers ever 7 sec instead of 5 and sprint lowers every 2 instead of every 1)
-recoded shotgun reload (this fixed a couple bugs and made it much more efficient)
-still heal in safe house with +90 hunger
-fixed score setting
-removed megaphone
-walkie talkies have been redone (now everyplayer has one. toggle the power with T. note: you need batteries)
-turn in equip item bug fixed
-shotgun ammo stacks to 30
-heal Paul message has been removed for after the stage
-upgrade homemade shotgun bug is fixed
-only one bandana. same color as player shirt
-fire shows up over the night overlay
-hopefully fixed logout bug
NOTES FOR UPDATE 3.1
8/6/14
ADDED
-now you can store money in the safe but you lose any money on you if you die
-auto reboot server at 4am
-character now holds equipped items
CHANGES / FIXES
-you will no longer starve to death, lose hunger, or be kicked while you are in a safe house
-double click to loot drop bags, also fixed a bug glitching player movement when looting a drop bag
NOTES FOR UPDATE 3.0
8/1/14
ADDED
-helping hand money gain for 8/1-7
-tutorial, now learn about the game before running into it blindfolded
-blood splatters
-added axe, sledgehammer, and hatchet to jobs
CHANGES / FIXES
-repair only lists repairable items
-repair only fixes 80% unless crafting is 1 or more
-fixed brass knuckle not losing the equipped icon
-updated map graphic (press M to view)
-fixed no morality gain from side missions
NOTES FOR UPDATE 2.7
5/17/14
-replaced music (5 string bassy goodness)
-placeholder map (PRESS M)
-crowbars open registers
NOTES FOR UPDATE 2.6
3/16/14
-St Patrick's day zombie
-St Patrick's day hat
-brass knuckles (unbreakable and weak
-reworked chat
-craft ammo
(tutorial has yet to be implemented)
NOTES FOR UPDATE 2.52
2/27/14
features:
-made it possible to withdraw ammo specifically
fixes:
-fixed bug with max accuracy medal
-added a few crafting recipes back (pistol ammo, rifle ammo, and shotgun ammo)
-can now purchase bearings recipe
NOTES FOR UPDATE 2.51
2/27/14
fixes:
-zombie spawns optimized
-fixed multi-drop from gun box
-scoring fix
-walkfix (doubtful but hopefully does away with 2x)
-pickup fix (again, doubtful but hopeful)
NOTES FOR UPDATE 2.5
2/25/14
feature:
-scores
-medals
-cosmetic items are now able to be purchase from Kathy (she will be move later)
-nightstick is now found in ammo boxes instead of gun bags
bug fixes:
-hopefully fixed the auto equip on pickup due to sever client delay
NOTES FOR UPDATE 2.45
2/23/14
bug fixes:
-fixed movement bug that also allowed a 2x speed exploit
-fixed a pickup bug that would auto equip a weapon (this was only a bug due to lag time between client and server)
-change door layer to be under items
-bloated zombies don't infect through walls on death
-updated controls tab
NOTES FOR UPDATE 2.4
2/22/14
content/features:
-DIAGONAL MOVEMENT
-new map content (7 new places to loot)
-new container (gun box - similar to gun bag but only has pump rifle, revolver, pistol, rifle, pump shotgun and ammo for pistol, shotgun, and rifle. also slightly more likely to find a gun from them.)
bug fixes:
-fixed a bug with jams creating a ghost bullet
-removed the lower level recipes from tom
NOTES FOR UPDATE 2.3
2/19/14
content/features:
-DEDICATED SERVER
-choose respawn
-added red hair
-removed "merchant"
-made it so sherry, the dresser, will give jobs
-zombies have a chance of dropping a bat, aluminum bat, crowbar, pipe, club, wood, chips, twenkey, or soda
-zombies have better senses
-containers restock even with players nearby
-feeding on a corpse lowers infection by 10 but no lower than 60
bug fixes:
-fixed a targeting issue
-bile ignore mouse
-bile doesn't go through walls
-fixed bp issue
-fixed a bug involving kill mission turn ins
-fixed bug turning in equiped item
-fixed window bugs
-fixed guns not unjamming
-fixed bug where you couldnt double click pickup gametoy
-various improvements to sound processing
ID:1501588
Feb 19 2014, 6:21 pm (Edited on Oct 24 2014, 8:40 pm)
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