ID:150142
 
is there a way to allow a object to make opacity=0 on one side and 1 on the other, like one-way glass?
Not sure if this question should go here or another forum..
Unimatrix just asked this question a few posts down...
In response to Foomer
oops didn't see it :P
Any way, this is a very interisting question... does BYOND support opacity from one way and not from another? If not, is there a workaround?