flick()
ID:150076
Dec 18 2001, 11:37 am
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Is there a way to find all of the icon_states contained within an icon?
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Dec 18 2001, 11:40 am
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Explain, in a bit more detail and a 'may' be able to assist.
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Flick wrote:
Is there a way to find all of the icon_states contained within an icon? Sadly, not yet. However, Dantom are planning to revamp the icon structure a bit in the nearish future to provide better access to the icon, its states, etc. Lummox JR |
In response to Super saiyan3
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Well, for example, when adding a 'forest' turf to a map from within the game, I would like to be able to choose which icon state to use, without having to hard code a list of possible icon states for each atom.
Something along the lines of: turf flick() |
In response to Lummox JR
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Lummox JR wrote:
Dantom are planning to revamp the icon structure a bit in the nearish future. Delicious.. I hope it happens soon. It'll simplify my random areas a lot more. :D -- Tarmas. |
In response to Tarmas
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In the map editor when you click one of your turfs there's this button generate icon states...??? ANyone notice that or it doesn't work...
BTW I hardly go check the forum anymore and never go on BYOND so I know everyone will miss the great one =) |