This code works fine, except the new game is on the same server. Any suggestions on how to alter it to allow it to start on another system?
mob/spectator
verb
Challenge(var/mob/M in Game_Handler.Players() - src)
var/accept = input(M, "[usr] has challenged . Do you accept?", "Accept Challenge?") in list("YES","NO")
if(accept == "YES")
var/new_ip = startup(,0,"-once","-params Red_Player=[M.name]&Blue_Player=[src.name]")
M << link(new_ip)
src << link(new_ip)
else
usr << "[M] has declined your challenge."