Any ideas how to dump a players queue?
ID:149546
Apr 7 2002, 8:29 am
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In response to Spuzzum
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Thanks spuzzum but I dont want to dump contents.
When a player does anything too fast it stores all the commands in a Queue. We know this because if you pound the move key a bunch of times then stop you keep going for a couple of seconds. Now is there any commands to dump a players queue? Or is there any vars to lower how many commands can be added at one time? |
In response to Winbiko
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Winbiko wrote:
Thanks spuzzum but I dont want to dump contents. Oh, silly me. I read it as contents. =P When a player does anything too fast it stores all the commands in a Queue. You can increase world.tick_lag to reduce the number of commands that a player can enter into the queue every world tick, but that makes the game run slower in general... ...so, as far as I know, there aren't any ways of getting around it without making incredibly hacky solutions that would be more overwhelming than I would be willing to do. |
In response to Spuzzum
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Thanks.
Ya tick_lag is uhhh, bad. Heh mabey in the next release it will be possible. |
Yep.
mob/proc/Dump()
for(var/obj/O in src)
O.loc = src.loc