ID:149179
 
mob
Good_Guy
icon = 'mob.dmi'
icon_state = "good"
density = 1
Click()
if(usr.Guild == "Fighters of the Red Order")
if(usr.Boosts == 0
usr << "[usr], you have been given a boost!")
usr.Boosts = 1
usr.Experience += 1000
else
usr << "You have been already boosted! Give someone else a turn! Or perhaps you are a bad guy."

It flags the first two lines in the Click() statement with an error.
mob
Good_Guy
icon = 'mob.dmi'
icon_state = "good"
density = 1
Click()
if(usr.Guild == "Fighters of the Red Order")
if(usr.Boosts == 0)
usr << "[usr], you have been given a boost!"
usr.Boosts = 1
usr.Experience += 1000
else
usr << "You have been already boosted! Give someone else a turn! Or perhaps you are a bad guy."


thats it.

In response to ShadowSiientx
Thanks. You will definitely be mentioned for fixing the boost NPCs.
In response to Drafonis
* cries * once.. it was me.. crying for help. and now. me the helper. * bursts out in tears.*

Ahh! * stops*, what?

- Kc(yes thats my name XD) a.k.a siient