mob/proc/DeathCheck()
if(!key)
del src
else
if(src.HP<=0)
var/X=rand(1,world.maxx)
var/Y=rand(1,world.maxy)
var/Z=rand(1,world.maxz)
src.Move(locate(X,Y,Z))
src << "You died, you noob!"
world << "[src] died due to being killed!"
src.HP = 100
Ammunition = rand(1,300)
Grenades = rand(1,3)
LAWs = rand(1,2)
usr.kills += 1
usr.score += 500
ID:149034
Jul 23 2002, 7:23 am
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This is the code that has the problems:
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In response to Malver
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I fixed the error.
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What are the error(s)?