Whenever I go to run my game with the Spuzzman s_admin v2.2 file included, I get this error in the chat window...
runtime error: Cannot execute null.Find().
proc name: New (/client/New)
source file: s_admin2.dm,1016
usr: null
src: Kamion (/client)
call stack:
Kamion (/client): New()
Kamion (/client): New()
Key "Kamion" disconnected at approx. 10:02:46 11/09/2002 after playing for about 0:00:00.
Connection closed.
What is causing this problem? Is it some error in the actual game file, or in the s_admin file? Oh yeah, and when I run it without the s_admin file, it runs flawlessly!
ID:148688
Nov 9 2002, 8:05 am
|
|
In response to Kamion
|
|
Please don't bump your post until at least 24 hours have past, and as far as I know Spuzzum doesn't support s_admin anymore, it's all legacy code until he releases a new version.
|
In response to Nadrew
|
|
Then, do you know where I can find a good Admin code?
|
In response to Kamion
|
|
The site has a search engines for that. (Translate: I don't know of any), so just look around for something that works.
|
Only thing I could think of is a conflicting definition between your code and s_admin.
|
In response to Kamion
|
|
Since this version of the admin code was built under an older version on BYOND, I imagine that there are problems with it now in regards to the recent upgrades - you'd be better off taking his knowledge and adapting to your own library, or contact Spuzzum directly to see if he has a patch or newer version for you to use.
You could also post the block of code that surrounds line 1016 in Spuzzum's code - maybe someone (even Spuzzum himself) may see the problem and give you a fix to try. |
Anyone know whats wrong?